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Hardware abstraction in Android

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Hello,
I have some general questions about the differences and particularities of Android ROM programming:

1. AOSP is the device-independent source of all ROMs. Where exactly is the dividing line between the general device-independent code and the device-specific code, or, in other words: Which diretories are relevant when you want to fix hardware problems or port a ROM to another device?

2. How deep do you have to dig into the system in order to port a ROM? On the lowest level you have...

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